A top down, turn-based tile RPG inspired by classic RPGs from the 1990s and RPGMaker games of the 2000s where you play as a recently passed young girl tasked with the impossible burden of assisting the god-like, hivemind deity of the afterlife in becoming whole again after all the denizens of the realm have scattered out of fear and pressure. This game is a meditation on the concept of the savior child, mental illness and manifestations of fear in a developmental context. Heavily inspired by Jewish identity and theologic conceptualization around death and the afterlife as well as contemporary atheistic culture.

Crew: Weevil


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